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Industrials : Machinery | Mid Cap Blend
Company profile

ITT Inc. is a manufacturer of engineered critical components and customized technology solutions for the energy, transportation and industrial markets. The Company operates through four segments. The Industrial Process (IP) segment is an original equipment manufacturer and service provider offering a range of industrial pumps, valves and plant optimization systems and services. The Motion Technologies (MT) segment is a manufacturer of braking pads, shims, shock absorbers, damping, and sealing technologies for the transportation industry, including passenger cars, buses, and rail transportation. The Interconnect Solutions (ICS) segment designs and manufactures engineered connectors and cable assemblies for a range of applications in a range of environments. The Control Technologies (CT) segment manufactures equipment, including actuation, fuel management, noise and energy absorption, and environmental control system components, for the aerospace and defense, and industrial markets.

Closing Price
$87.41
Day's Change
-1.61 (-1.81%)
Bid
--
Ask
--
B/A Size
--
Day's High
88.89
Day's Low
86.82
Volume
(Heavy Day)
Volume:
1,254,778

10-day average volume:
528,236
1,254,778

Gaming Console Market Records a CAGR of over 6% by 2025 with Dominant Players including Dell Technologies Inc., Mattel Inc., Microsoft Corp., and NVIDIA Corp. | Technavio

1:00 pm ET August 24, 2021 (PR Newswire) Print

Set to grow by USD 14.59 billion during 2021-2025, Technavio's latest market research report estimates the gaming console market to register a CAGR of over 6%. With a focus on identifying dominant industry influencers, Technavio's reports present a detailed study by the way of synthesis, and summation of data from multiple sources. This report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment.

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Technavio offers an up-to-date analysis regarding the current global market scenario and the overall market environment.

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The enhanced features of next-generation gaming consoles, diversified gaming population, and enhanced technological features and product innovations will offer immense growth opportunities. In addition, increasing use of gaming consoles for non-gaming activities, the growing prominence of games-as-a-service (GaaS), and the surging emergence of gamification will aid in accelerating the market's growth during the forecast period.

Gaming Console Market 2021-2025: Segmentation

Gaming Console Market is segmented as below:

-- Type

-- TV Consoles

-- Handheld Consoles

-- Application

-- Casual Gamers

-- Hardcore Gamers

-- Geography

-- APAC

-- North America

-- Europe

-- MEA

-- South America

Learn more about the factors assisting the growth of the market, download a free sample:

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Gaming Console Market 2021-2025: Vendor Analysis and Scope

The gaming console market is concentrated, and the degree of concentration will accelerate during the forecast period. Atari Inc, Dell Technologies Inc., Mad Catz Global Ltd., Mattel Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., Razer Inc., Sony Corp., and Valve Corp. are some of the major market participants.

To leverage the current opportunities and help businesses improve their market position, vendors must strengthen their foothold in the fast-growing segments while maintaining their positions in the slow-growing segments. Backed with competitive intelligence and benchmarking, our research reports on the gaming console market are designed to provide entry support, customer profile & M&As as well as go-to-market strategy support.

The report also covers the following areas:

-- Gaming Console Market size

-- Gaming Console Market trends

-- Gaming Console Market industry analysis

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Gaming Console Market 2021-2025: Key Highlights

-- CAGR of the market during the forecast period 2021-2025

-- Detailed information on factors that will assist gaming console market growth during the next five years

-- Estimation of the gaming console market size and its contribution to the parent market

-- Predictions on upcoming trends and changes in consumer behavior

-- The growth of the gaming console market

-- Analysis of the market's competitive landscape and detailed information on vendors

-- Comprehensive details of factors that will challenge the growth of gaming console market vendors

Table of Contents

Executive Summary

Market Landscape

-- Market ecosystem

-- Value chain analysis

Market Sizing

-- Market definition

-- Market segment analysis

-- Market size 2020

-- Market outlook: Forecast for 2020 - 2025

Five Forces Analysis

-- Five forces summary

-- Bargaining power of buyers

-- Bargaining power of suppliers

-- Threat of new entrants

-- Threat of substitutes

-- Threat of rivalry

-- Market condition

Market Segmentation by Type

-- Market segments

-- Comparison by Type

-- TV consoles - Market size and forecast 2020-2025

-- Handheld consoles - Market size and forecast 2020-2025

-- Market opportunity by Type

Market Segmentation by type of gamer

-- Market segments

-- Comparison by type of gamer

-- Casual gamers - Market size and forecast 2020-2025

-- Hardcore gamers - Market size and forecast 2020-2025

-- Market opportunity by type of gamer

Customer Landscape

Geographic Landscape

-- Geographic segmentation

-- Geographic comparison

-- APAC - Market size and forecast 2020-2025

-- North America - Market size and forecast 2020-2025

-- Europe - Market size and forecast 2020-2025

-- MEA - Market size and forecast 2020-2025

-- South America - Market size and forecast 2020-2025

-- Key leading countries

-- Market opportunity by geography

-- Market drivers

-- Market challenges

-- Market trends

Vendor Landscape

-- Overview

-- Vendor landscape

-- Landscape disruption

Vendor Analysis

-- Vendors covered

-- Market positioning of vendors

-- Atari Inc

-- Dell Technologies Inc.

-- Mad Catz Global Ltd.

-- Mattel Inc.

-- Microsoft Corp.

-- Nintendo Co. Ltd.

-- NVIDIA Corp.

-- Razer Inc.

-- Sony Corp.

-- Valve Corp.

Appendix

-- Scope of the report

-- Currency conversion rates for US$

-- Research methodology

-- List of abbreviations

Technavio's in-depth market research reports now include a thorough analysis of the COVID-19 impact on various markets to help industry leaders navigate their business through the new normal.

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About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contact

Technavio ResearchJesse MaidaMedia & Marketing ExecutiveUS: +1 844 364 1100UK: +44 203 893 3200Email: media@technavio.comWebsite: www.technavio.com/

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